TTNCF5 Version 5.2
What is new?
- Keep TTN alive
This means TTNCF runs a thread restarting TTN if terminated or died
- Check TTN running
"Keep alive" offers a mode where every "blocking call" is preceded by "CheckIfTTNRunning".
- .NET 2.0 Support
We include an extra version of the wrapper with .NET 2.0 support and a special TestTTN version to show .NET 2.0 highlights.
- Full TomTom SDK 5.21 Support
TomTom introduced a new SDK version - we will fully support it in TTNCF5 Version 5.2
Take a look at the feature comparison chart
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TTNCF5 Version 5.2
Keep Alive in detail
Keep Alive - will have 3 states.
- TTN must live
Here a thread checks every XX seconds if TTN is still running - if not it start TTN
- TTN check call
A thread starts to check if TTN is running while you make a (blocking) call.
So this means - you call a function in TTNCF5 - and the entry starts (activates) the "watchdog".
When the function is finished - the watchdog is reset.
- TTN ignore
You know what TTNCF5 does at the moment - it will act the same with this setting.
With 1 and 2 every call is proceeded by a "CheckIfTTNRunning" call. This will check when TTN was the last time checked if it is running.
If this is more than a second away - IsApplicationRunnig followed by (if needed) StartApplication precedes your call.
By the way - if TTN must start it will take over the screen.
Since it did not own the screen before - your app will be sent to foreground if StartApplication has to be run.
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TTNCF5 Version 5.2
.NET 2.0 support
Beginning with this version
TTNCF5 will ship with two different components (PPPTTCF....dll) a .NET 1.0 and a .NET 2.0 version.
But don't worry - it will stay one product - you will only get a little bit more.
You will also get a different (enhanced) version of TestTTN - built for .NET 2.0.
This enhanced version will present (and relay on) NET 2.0 features such as the ComPort.
With this thing we will share our .NET 2.0 experience to our customers and help them on this way to migrate to .NET 2.0.
The further future
We will further on enhance the wrapper for both versions of .NET. This means that we keep supporting .NET 1. as well as 2.x .
This will stop sometimes in the future. At this time we will bring a "last release" and then stop .NET 1.x. enhancement.
But it will take a certain time till this happens. And we will precede it with a survey checking who many customers still use 1.x.
If new functions are implemented (TomTom announces new releases of the SDK in Q2 2006)
BOTH - TestTTN and the enhanced TestTTN for .NET 2.0 will implement those functions.
So you can still check the most important functions with TestTTN independent of the .NET version you target.
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TTNCF5 Version 5.2
TomTom SDK 5.21 Support
At November 23rd TomTom released the SDK 5.21 for TomTom Navigator 5.0
We fully support the new functions included in this SDK.
This SDK also contains some important bug fixes.
How about TTNCF5 Version 5.0 / 5.1
Since bug fixes are always free with
TTNCF - we will also make the TomTom SDK fixes for free.
A few days after the release of
TTNCF5 Version 5.2 we will offer free upgrades for
Version 5.0 and
Version 5.1
These upgrades do NOT include the new SDK functions and .NET 2.0 support.
But they link with SDK 5.21 so you can use this more stable SDK without updating your current version of
TTNCF5.
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TTNCF5 Version 5.2
License upgrade offer
If you made a mistake when you bought your license - or simply decided that a subscription is the better choice you can update your current license.
This possibility is limited to 2 months after purchase - we think you should have decided in this time.
This is primarily a "bought the wrong thing" offer.
The paths are:
- SD to 3D, EE, SD Subs, 3D Subs, EE Subs
- 3D to EE, 3D Subs, EE Subs
- EE to EE Subs
- SD Subs to 3D Subs, EE Subs
- 3D Subs to EE Subs
License Upgrade pricing
Here the available upgrades and their prices (N/A==not available):
License Upgrade Prices for TTNCF5 Version 5.2 in Euro (exclusive VAT)
the shop is based on USD - therefore Euros values can differ a little |
|
Upgrade to - Type of license: |
SD
Subscription |
3D
Subscription |
EE
Subscription |
|
Upgrade from Single Developer license (regular price 215) to: |
208 |
334 |
518 |
|
Upgrade from 3 Developer license (regular price 294) to: |
N/A |
246 |
430 |
|
Upgrade from Enterprise Edition (regular price 375) to: |
N/A |
N/A |
358 |
|
Regular Price: |
389 |
515 |
699 |
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TTNCF5 Version 5.2
Early bird rebates and general prices
Prices for TTNCF5 in Euro (exclusive VAT)
the shop is based on USD and prices are rounded to a full Euro - therefore Euros values can differ a little |
|
Type of license: |
Single developer
Standard |
3 Developers
Standard |
Enterprise Edition
Standard |
SD
Subscription |
3D
Subscription |
EE
Subscription |
|
Early Bird Rebate - (valid 1 week after release) |
193 (10%) |
264 (10%) |
337 (10%) |
337 (15%) |
437 (15%) |
594 (15%) |
|
Regular Price: |
215 |
294 |
375 |
389 |
515 |
699 |
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TTNCF5 Version 5.2
How to update as Early bird
First you must create an account at this site and fill your profile.
Take a look at About registration for more information on registering with this site!
With this account you will get access to a special "update shop" where you can get your rebate for the products.
How to make a license upgrade
Logon with your account and visit the upgrade shop. There you will see the rebates for LUs.
If the information in the shop is not reflecting a possible update allthough you think your are entitled for one
please
contact us via email.
In this case please include your purchase number and explain what you are thinking you should get.
How to get a product update
If you are a subscriber you will get the free update via
TTNCFGEN via Help/Check for updates...
If you are not a subscriber use the procedure explained for early bird rebates.
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